/*
 * GDevelop C++ Platform
 * Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights
 * reserved. This project is released under the MIT License.
 */

#include "GDCpp/Extensions/Builtin/SpriteExtension.h"
#include "GDCore/Extensions/Builtin/AllBuiltinExtensions.h"
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteObject.h"
#include "GDCpp/Runtime/RuntimeSpriteObject.h"
#if !defined(GD_IDE_ONLY)
#include "GDCore/Extensions/Builtin/SpriteExtension/SpriteExtension.cpp"
#endif

SpriteExtension::SpriteExtension() {
  gd::BuiltinExtensionsImplementer::ImplementsSpriteExtension(*this);

  gd::ObjectMetadata& obj = GetObjectMetadata("Sprite");
  AddRuntimeObject<gd::SpriteObject, RuntimeSpriteObject>(
      obj, "RuntimeSpriteObject");

#if defined(GD_IDE_ONLY)
  obj.SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  auto& objectActions = GetAllActionsForObject("Sprite");
  auto& objectConditions = GetAllConditionsForObject("Sprite");
  auto& objectExpressions = GetAllExpressionsForObject("Sprite");
  auto& objectStrExpressions = GetAllStrExpressionsForObject("Sprite");

  objectActions["Opacity"]
      .SetFunctionName("SetOpacity")
      .SetGetter("GetOpacity")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeAnimation"]
      .SetFunctionName("SetCurrentAnimation")
      .SetGetter("GetCurrentAnimation")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["SetAnimationName"]
      .SetFunctionName("SetCurrentAnimation")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeDirection"]
      .SetFunctionName("SetDirection")
      .SetGetter("GetCurrentDirectionOrAngle")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeSprite"]
      .SetFunctionName("SetSprite")
      .SetGetter("GetSpriteNb")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["PauseAnimation"]
      .SetFunctionName("StopAnimation")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["PlayAnimation"]
      .SetFunctionName("PlayAnimation")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeAnimationSpeedScale"]
      .SetFunctionName("SetAnimationSpeedScale")
      .SetGetter("GetAnimationSpeedScale")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["TourneVersPos"]
      .SetFunctionName("RotateTowardPosition")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeScale"]
      .SetFunctionName("ChangeScale")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeScaleWidth"]
      .SetFunctionName("SetScaleX")
      .SetGetter("GetScaleX")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeScaleHeight"]
      .SetFunctionName("SetScaleY")
      .SetGetter("GetScaleY")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  objectConditions["Animation"]
      .SetFunctionName("GetCurrentAnimation")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["AnimationName"]
      .SetFunctionName("IsCurrentAnimationName")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["Direction"]
      .SetFunctionName("GetCurrentDirectionOrAngle")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["Sprite"]
      .SetFunctionName("GetSpriteNb")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["AnimStopped"]
      .SetFunctionName("IsAnimationStopped")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["AnimationEnded"]
      .SetFunctionName("AnimationEnded")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["ScaleWidth"]
      .SetFunctionName("GetScaleX")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["ScaleHeight"]
      .SetFunctionName("GetScaleY")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["Opacity"]
      .SetFunctionName("GetOpacity")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["BlendMode"]
      .SetFunctionName("GetBlendMode")
      .SetManipulatedType("number")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  objectActions["CopyImageOnImageOfSprite"]
      .SetFunctionName("CopyImageOnImageOfCurrentSprite")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["CreateMaskFromColorOnActualImage"]
      .SetFunctionName("MakeColorTransparent")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeColor"]
      .SetFunctionName("SetColor")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["ChangeBlendMode"]
      .SetFunctionName("SetBlendMode")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  objectActions["FlipX"].SetFunctionName("FlipX").SetIncludeFile(
      "GDCpp/Runtime/RuntimeSpriteObject.h");
  objectActions["FlipY"].SetFunctionName("FlipY").SetIncludeFile(
      "GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["FlippedX"]
      .SetFunctionName("IsFlippedX")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectConditions["FlippedY"]
      .SetFunctionName("IsFlippedY")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  objectActions["TourneVers"]
      .SetFunctionName("TurnTowardObject")
      .SetIncludeFile("GDCpp/Extensions/Builtin/SpriteTools.h");

  objectExpressions["X"]
      .SetFunctionName("GetPointX")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Y"]
      .SetFunctionName("GetPointY")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["PointX"]
      .SetFunctionName("GetPointX")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["PointY"]
      .SetFunctionName("GetPointY")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Direc"]
      .SetFunctionName("GetCurrentDirectionOrAngle")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Direction"]
      .SetFunctionName("GetCurrentDirectionOrAngle")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Anim"]
      .SetFunctionName("GetCurrentAnimation")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Animation"]
      .SetFunctionName("GetCurrentAnimation")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectStrExpressions["AnimationName"]
      .SetFunctionName("GetCurrentAnimationName")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Sprite"]
      .SetFunctionName("GetSpriteNb")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["AnimationSpeedScale"]
      .SetFunctionName("GetAnimationSpeedScale")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["ScaleX"]
      .SetFunctionName("GetScaleX")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["ScaleY"]
      .SetFunctionName("GetScaleY")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");
  objectExpressions["Opacity"]
      .SetFunctionName("GetOpacity")
      .SetIncludeFile("GDCpp/Runtime/RuntimeSpriteObject.h");

  GetAllConditions()["Collision"]
      .SetFunctionName("SpriteCollision")
      .SetIncludeFile("GDCpp/Extensions/Builtin/SpriteTools.h");
#endif
}
